The Dutchman
One of your ships is returning home from a long and exhausting mission. The Lighthouse on your island has spotted the dreaded flying Dutchman chasing your ship but the crew of the ship is unaware of their impending doom and the radio is dead. It is now down to you to make home look more enticing to your sailors and encourage them to increase speed and make it home before the Dutchman catches them.
Fill the pub with the missing supply of rum scattered about the island to raise Morale of the sailors returning home and increase their ships speed.
Status | In development |
Platforms | HTML5 |
Author | Codietk501 |
Made with | Unity |
Comments
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i enjoyed this very much, great job by the maker of it "thumbs up"